Post by Spencer on May 6, 2020 10:25:53 GMT -8
Depth Charts
1. One thread for every team.
2. Don't edit. I notice new posts to change your DC. If you edit, I may miss it.
3. Bold changes.
4. Don't post in other teams threads. Posts from non-GMs will be deleted.
5. Playoff DC threads can be started by anyone. Each playoff sim has its own thread.
6. Playoff DCs can be PMd to me.
7. Please post the tendencies....
Pace
Trap
Press
Focus
in that order, thanks.
8. Please always do a full DC because it makes it much easier for me. If for any reason your DC has a blank spot I will auto it. So if you make a trade or release a player that was in your DC and don't re do a DC, Ill auto you because its easier then trying to manually do a DC before I sim.
Team Strategy
1. Pace: Pace is the overall speed at which your team plays the game. Teams running a faster pace will be more likely to take the first good shot that they can find. Teams with a slow pace will be more patient and will spend more time looking for a good shot. (Very Fast-Fast-Normal-Slow-Very Slow)
2. Trap Frequency: This is how often your team will apply extra defensive pressure in a half-court setting. The benefit is that you will be more likely to get steals. However, it also will cause your players to become tired faster and can also lead to increased fouls. (Always-Often-Normal-Sometimes-Never)
3. Press Frequency: This is how often your team will apply extra defensive pressure in backcourt. The benefit is that you will be more likely to get steals. However, it also will cause your players to become tired faster and can also lead to increased fouls. (Always-Often-Normal-Sometimes-Never)
4. Offense Focus: Players will be more likely to attempt shots in the area you set for the offensive focus. A balanced focus will not give special attention to any locations. (Outside-Balanced-Inside)
5. Key Players: Your team will give extra effort to get the ball into the hands of your key players. These players are more likely to handle the ball when your team is on offense. It is usually best to set either your better ball handlers or better scorers as key players. You must list three separate key players.
1. One thread for every team.
2. Don't edit. I notice new posts to change your DC. If you edit, I may miss it.
3. Bold changes.
4. Don't post in other teams threads. Posts from non-GMs will be deleted.
5. Playoff DC threads can be started by anyone. Each playoff sim has its own thread.
6. Playoff DCs can be PMd to me.
7. Please post the tendencies....
Pace
Trap
Press
Focus
in that order, thanks.
8. Please always do a full DC because it makes it much easier for me. If for any reason your DC has a blank spot I will auto it. So if you make a trade or release a player that was in your DC and don't re do a DC, Ill auto you because its easier then trying to manually do a DC before I sim.
Team Strategy
1. Pace: Pace is the overall speed at which your team plays the game. Teams running a faster pace will be more likely to take the first good shot that they can find. Teams with a slow pace will be more patient and will spend more time looking for a good shot. (Very Fast-Fast-Normal-Slow-Very Slow)
2. Trap Frequency: This is how often your team will apply extra defensive pressure in a half-court setting. The benefit is that you will be more likely to get steals. However, it also will cause your players to become tired faster and can also lead to increased fouls. (Always-Often-Normal-Sometimes-Never)
3. Press Frequency: This is how often your team will apply extra defensive pressure in backcourt. The benefit is that you will be more likely to get steals. However, it also will cause your players to become tired faster and can also lead to increased fouls. (Always-Often-Normal-Sometimes-Never)
4. Offense Focus: Players will be more likely to attempt shots in the area you set for the offensive focus. A balanced focus will not give special attention to any locations. (Outside-Balanced-Inside)
5. Key Players: Your team will give extra effort to get the ball into the hands of your key players. These players are more likely to handle the ball when your team is on offense. It is usually best to set either your better ball handlers or better scorers as key players. You must list three separate key players.